#pragma once
#include "layout.h"
#include "types.h"
class LayoutHorizontal :
	public Layout
{
public:
	LayoutHorizontal();
	virtual ~LayoutHorizontal();

	virtual bool addColumn(unsigned int xInHundred);
	virtual bool addRow(unsigned int xInHundred) { SK_ASSERT(false);  return false; }
	virtual bool addFixColumn(unsigned int width);
	virtual bool addFixRow(unsigned int height) { SK_ASSERT(false);  return false; }

	virtual void updateLayout();

private:
	unsigned int m_fixWidth;
};

